You can buy bio-plasma, which really isn't a bad gun, it just won't do much against the targets you'll be trying to shove your Carnifex into. Have we had any defination on what exactly precision shot as a rule on weapons and models does? Games Workshop introduced the first figures in 1989 in the game. This time around, however, their Spore Mines pop off Mortal Wounds. Walking Hive Tyrants, the Swarmlord, Broodlords, Maleceptors, and Trygon Primes can all keep pace with your basic assault units like Hormagaunts and Genestealers. The term 'Fast Food' has never been so literal. Of course, they excel at harassing a whole group of units, forcing tough choices.
It's got a similar statline as the basic Bio-Plasma, but with three times the range, Heavy 6, and does 2 Damage each hit. Think about it this way: say a certain unit ends up being too good, like Windriders with Scatter Lasers. In other words, stick to few big units to mitigate the backlash. Wish it could have like an invul save or somethin. In a single day they have covered this planet with a flood of living blades and needle-fanged mouths.
It's a dragon A 30 wound flying version of the barbed Hierodule. That unit suffers d3 mortal wounds. Main value is if you need to space out your giant ranged bugs, but don't want to take penalties when shooting at further targets. They are fucking predictable, unlike dice rolls. The Scorch Bugs Stratagem makes it absolutely terrifying. Mathematically the Primarch has a huge edge on the tabletop - he hits and wounds on the same numbers but can re-roll both, has a better chance for a lot of mortal wounds, and doesn't degrade. Jesus Christ Skyblight looks good.
I do think there are other feasible methods that make even more sense, the glaringly obvious one being not requiring the purchase of a codex to access an individual units updated data card, but I don't really care that much either way. Identical to the standard version, save for one very important difference - it ignores all invulnerable saves. It may be a Tyranid, but it has the decency to at least open its lunch box. Darkshroud is still just a land speeder. A Commie that actually eats A super Ravener to make your other Raveners hit better. If shooting, the penalty is a -1 to hit, and if charging, the unit suffers a -2 penalty to its charge move.
In 6th I ran 3x warriors with rending, scything, and a barbed strangler as backfield synapse and objective campers. They did this so later they can tweak the points for either units or wargear if one is lacking or overpowered. Shit I'd barely call it a fandex. The other 15 will get there and lock you down. I'm meh on the 6+++ for monsters. Second, their ability to blow holes the size of a Predator Tank into a Predator Tank has been reduced to them shooting out a slightly stronger Smite at a longer range, though the power boost only applies in units of 4 or more 'thropes although 2d3 or 3+d3 mortal wounds isn't to be sneezed at. Still useful for the rest of your army, though, just not always on.
They're named after planet Tyran, where they were first officially sighted by the. So thats why I gave the Heavenfall Rending. Inflict double damage on a 6+. One wave serpent and they go poof though. The stratagem specifies units set up as reinforcements, so the only things we can use it on are Genestealers Call the Brood Termagants, Hormagaunts, Gargoyles, or any Hydra Infantry Endless Swarm or Spore Mines Sporefield.
Tyranids have the most powerful counter-measures against enemies with psychic powers. Kraken are good if you want to use a lot of Melee-fex as second-wave charging unit. A great buffer piece for a Carnifex-heavy army. But the army really needs something to cope with in my experience at least never getting first turn as a lot of our options are single drops. I think rust stalkers need something better movement wise too, then they might actually offer something.
Furthermore, later in the game after your horde has been thinned out it can more or less render this adaptation meaningless. Nice if you want to thin out a horde a bit. Why is it they bite humans who tower over them without a single thought to their own safety? Most of your incoming damage is likely to come from long range stuff e. No one would ever take a barbed one, the scythed one however is somewhat problematic to deal with. Squads of 20 or more get to re-roll 1s when shooting like termagants. All in all, this guy is a pretty strong ranged unit. And clearly gw agrees, since a number of equipment choices do have different costs depending on who chooses them, they just didn't commit to it properly for unclear reasons.
Because while the idea just sounds great on paper, it rarely works. They now seem to be predestined to be shoved into a Tyrannocyte, as their Flamespurt has just high enough range to be used right after disembarking, but that's a loooot of points to pay for delivering a maximum of 3 Pyrovores. If the roll exceeds the model's remaining wound count, it is instantly slain. Sure he wasn't a super necessary character, but I loved what he stood for. The most recent Codex has also introduced a number of smaller hive fleets and splinter fleets, such as Hydra and Gorgon, among a number of others, although the book primarily focuses on the three main fleets.