The way the Kickstarter was structured was to have the backers unlock new content for the full release. I understand this from Wayforward's perspective. Shantae Half-Genie Hero is a fun game that is great for anyone that loves platformers and likable characters. To get the Tinkerbat transformation you must purchase the Dryad Dance from the Snake vender and trade that dance for the Tinkerbat Dance. Use a handy beach ball to knock those pesky enemies out of the way or kick back and float over trouble in your own personal bubble. Why should I pay for something I already bought once? There's a small plot twist that eventually sets up the final world. Besides the main game, you get seven additional modes that change up the levels and context of the main story.
Running for an extended period and suddenly stopping causes Shantae to have a quick break animation, which looks great and funny at the same time. Our magical hair is used to attack enemies, and it can be upgraded in the item shop to inflict more damage or increase attack speed. Do you have what it takes to guide Shantae through this rage-inducing, controller-throwing, completely unnecessary but oh-so-satisfying trial? Visually, the game looks incredibly gorgeous, with clean and colorful visuals that run perfectly on the Switch no matter how you choose to play it. The prior game, Shantae and the Pirate's Curse, got rid of the signature belly dance transformations and emphasized the Metroidvania aspects, but Half-Genie Hero returns to platforming as its main focus. The next mode is Shantae dressed as a ninja, again doing the same stages but using a different skill set. I should mention that I personally got this in the Main Game mode of Shantae with all upgrades including the Magical Tiara infinite magic and just using the Tinkerbat during the entire fight for the Tinkerbat deals five damage to Risky. In this mode, you see things through her point of view and see how things play out.
This game has quite a bit of stage repetition and lots of backtracking. It's a shame that series where one of it's most compelling selling points is it's characters and the situations that they get into, that each story feels so disjointed and not relevant to one another. I've barely even looked at the other modes. For the mode with her friends Friends to the End , you play as three characters who each have a unique skill and are often times needed to work in combination with each other in order to progress. Is Shantae: Half-Genie Hero — Ultimate Edition worth playing? Very disappointed in WayForward this time.
You fight the same enemies except for the final boss. Story The story revolves around the half genie girl named Shantae who is the local half-genie that watches over Scuttle Town which is on the island of Sequin. There's good creativity in the way some of the stages and the transformations required to complete work. In the video game world, Shantae is an indie darling. Offering a brutal new challenge, this mode features enemies that move faster and hit harder, re-balanced magic items, and caps your healing items at six. The abilities that Shantae gains for each mode are tied to the outfit that she wears and can change the way you approach most situations in each stage.
While it may sound bland, the story and characters are quite charming and well put-together — for a platformer. And this trend persists through the whole experience. Exploration is still a major part of the experience, but for better or worse, it has been dialed back significantly. It's likely a concern for only a few gamers. It could've been better if the level design were as imaginative as the source material and characters, rather than the average platforming we get in some areas. There are other optional transformations as well, giving your character a rather big toolkit. Kickstarter and Game StructureAt it's core Half-Genie Hero is a good game with extra modes that all have solid effort put into them.
So with this new entry Wayforward was likely focused on staying as cost effective as possible as to not have another Risky's Revenge happen. While the boss fights can get a little silly in some cases, they all have something unique to show that makes them charming to look at and challenging to overcome. You don't find some key story item in the jungle because it made sense for it to be there but because that chapter was a stretch goal and the game needed more levels. We didn't encounter any major roadblocks while completing the original game, and we had a blast searching every nook and cranny for collectibles. Enemies are there more as obstacles than as main focus. The villainous Queen of the Seven Seas is on the hunt for component parts needed to carry out her latest dastardly plan and must slash, shoot, and pillage all corners of Sequin Land to get what she needs! The music is also on point and the mechanics are fun and novel for a couple playthroughs. And that is where this game's problems stem from.
Making new levels is expensive and time consuming and those resources are already spent making new characters for those modes in the first place and working on other future projects. For a moderately successfull Kickstarter game it's also a really well polished product. You probably won't play them all, but you'll find a few costumes and skills that are fun to use in this solid platformer. Really fun, tricky at first but fun none-the-less. Music This is yet another selling point for the game.
A beach outfit comes with a beachball and the constant risk of running out of sunscreen which will eventually kill us , and the police costume references WayForward's Mighty Switch Force with its gun and platform-switching abilities. This review is based on a digital review code for Shantae Half-Genie Hero: Ultimate Edition for the Nintendo Switch, provided by WayForward. Given the generally favorable reception of the title, the latest entry in the series is indeed a fun 2. Shantae: Half-Genie Hero — Ultimate Edition is a fun game but it's a very short one. Gameplay The Shantae series is such a unique kind of game. If you dont already own the game: Buy this one, ignore the other version.
So in the end, good game but the repetitiveness kills a few points off it's score. With exploration confined to smaller areas, which indicates a focus on platforming, this is a real shame. There are consequences to this episodic structure, though. The transformations that Shantae can do give her a number of abilities that can be upgraded over time, which allow you access new places previously unreachable, or even bypass some areas with greater ease than before. However, if WayForward decides to keep on doing this kind of trick in the future, I will stand once, I will stand twice, yet ''third time is a charm. These games deserve more than to just be moderate successes or sleeper hits.
Another thing is that since this new Ultimate Edition is now the definitive edition, all my progress for the version is now trapped on the other incomplete version meaning that if I were to pick this game up again I'd have to redo everything. The extra content within Shantae Half-Genie Hero Ultimate Edition is plentiful. In addition to our hair, we can deploy several magical attacks — fireballs, rotating swords, shields — that we can purchase with gems that we collect in the game. This meant that these chapters ended up being written as very inconsequential to each other. My feelings for this game are very mixed. Recycled Content and 100% CompletionAnother issue I have is that none of the new modes have any new levels in them.